The Tails of Ahsoka

Welcome to your campaign!
A blog for your campaign

Wondering how to get started? Here are a few tips:

1. Invite your players

Invite them with either their email address or their Obsidian Portal username.

2. Edit your home page

Make a few changes to the home page and give people an idea of what your campaign is about. That will let people know you’re serious and not just playing with the system.

3. Choose a theme

If you want to set a specific mood for your campaign, we have several backgrounds to choose from. Accentuate it by creating a top banner image.

4. Create some NPCs

Characters form the core of every campaign, so take a few minutes to list out the major NPCs in your campaign.

A quick tip: The “+” icon in the top right of every section is how to add a new item, whether it’s a new character or adventure log post, or anything else.

5. Write your first Adventure Log post

The adventure log is where you list the sessions and adventures your party has been on, but for now, we suggest doing a very light “story so far” post. Just give a brief overview of what the party has done up to this point. After each future session, create a new post detailing that night’s adventures.

One final tip: Don’t stress about making your Obsidian Portal campaign look perfect. Instead, just make it work for you and your group. If everyone is having fun, then you’re using Obsidian Portal exactly as it was designed, even if your adventure log isn’t always up to date or your characters don’t all have portrait pictures.

That’s it! The rest is up to your and your players.

Cragmaw Hideout "goblin arrows" ledger
Day one ledger

600 CP
125 SP
2 healing potion
Frog statue- worth 40GP
3 gold teeth worth 1 GP each

Cragmaw Hideout "goblin arrows"
Day One

Gundren Rockseeker is hiring adventurerers in cargo management and repositioning. Meeting place: Bearspaw Inn.
Quest: carrying supplies to Barthens Provisions in Phandalin. The party spots 2 dead horses killed by arrows 1 day prior on the bend. Saddlebags looted, nearby an empty map case.
4 goblins from the woods, the druid, h orc and paladin are surprised. Druid, ranger and fighter killed goblin, gnome knocked one out for questioning. Gnome persuades goblin to speak. He says a nearby lair, fewer than 20 goblins, lair leader named Klarg, who answers to King Groll. Goblins have captured gundren and taken him to the castle Cragmaw Hideout and have the human Sildar Hallwinter captive in the cave.
The party decides to go to Phandalin to drop off goods first. 10GP each. Rest for night
Head back to goblin cave in the am, 2 goblins on the lookout outside of cave. Ranger kills first, dragonborn kills 2nd. 3 wolves inside cave, fighter calms them, barbarian frees them. Ranger kills goblin on bridge. Battle in first cavern, dragon born kills Klarg. Corpse looted. The rest of the cave is explored. 5 goblins and also Sildar Hallwinter who has been beaten and tortured for days. Fighter chops off Klargs head, throws it into room w goblins(Sildar) battle takes place. 4 goblins killed. Last on pleads for his life. Gives info for next part of quest. He is looted. Sildar is freed, tells his story. Last goblin and Sildar loaded onto cart to begin journey back to Phandalin.


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